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MW4.STATS TACTICAL DATABASE TERMINAL
// ABOUT

About this site & how we verify data

A player-run Modern Warfare 4 multiplayer database: 33 weapons and 21 maps. No in-game measurements, no guessed numbers, and every value carries a source type and a verification date.

1. Why this site exists

In the first week after launch the web carried three different weapon totals (24, 32 and 33), and map counts disagreed too. Players kept landing on numbers that did not match. Our first job was not to add features but to pin the count down: the official launch blog states 24 primaries + 8 secondaries (4 pistols, 4 launchers) + 1 melee = 33. We publish that definition on the page so anyone can check it.

2. Where the data comes from

  • [OFFICIAL] — a value stated explicitly in Activision's launch blog or patch notes.
  • [COMMUNITY] — a value Activision has not published, but which at least two independent community sources agree on. Marked as a community cross-check on the page.
  • No derived values — we will not dress a reasonable guess up as data. Where a field has no reliable source, the page shows — or omits the column entirely.

3. What we do not do

  • No in-game measurement. We have no way to run controlled frame-rate or damage tests, so the words "we measured" and "our test" never appear on this site. TTK is a conditional field: where no consistent dataset exists, the whole row is not rendered.
  • No exact map reproductions. Map visuals are vector schematics drawn in-house and labelled SCHEMATIC — NOT TO SCALE. They describe structure and hardpoint order only, and promise no dimensional accuracy.
  • No game screenshots or official logos. Camo previews are flat colour swatches, and weapon images are renders we generated ourselves — they are labelled SITE-RENDERED, NOT IN-GAME CAPTURES wherever they appear.

4. Data status and update cycle

Status Meaning On the page
verified Checked against official or community sources on that date DATA VERIFIED badge shown
stale Verification older than 14 days, or a new patch landed Banner at the top of the page
draft Entered but not verified Blocked from the production build

After an official patch we commit to updating every affected value, refreshing the verification date and redeploying within 48 hours. The current verification date is 23 OCT 2026, against Patch 1.0.

5. Editorial independence

Ad and affiliate revenue never influences tier rankings. We sell ad space, not rankings. Every rating change leaves a timestamp on the entry's updatedAt field so it can be traced. See the ad and affiliate disclosure.

6. Corrections and takedowns

Found a wrong number, a misplaced callout or a clumsy sentence? Email corrections@mw4stats.com with a screenshot or a source link. We respond within 24 hours and note the correction on the page.

Rights holders with a concern about any content here can write to dmca@mw4stats.com. We respond or remove the material within 48 hours.

7. How it is built

A fully static site: every page is generated at build time and served from the edge. Only four interactions (the weapon table, the tier list, the map layers and the camo filter) load client script; everything else ships zero JavaScript. With JavaScript disabled, every table and every tactical note is still fully readable.